Wednesday, 22 February 2012

SAS Head UVS



Developing my UVW Unwrapping skills with seems. I tihnk from this I pretty much got the hang of how to use seems properly and efectively to then edit my 3d models. Much easier then material IDs

Wednesday, 15 February 2012

Final Face: Ken Advice Modifications

This is the model of the face after Ken gave me some topics of modification to adjust. Adding the mouth properly, adjusting the nose etc. Overall I think for someone hwo isnt particularly skilled in this area, this isnt a bad attempt and you see what it is.

Models of Face from Edge Modelling (Using Edge Loops)

 
Without Smoothing

 
With Smoothing

I think the modelling went pretty efficiently and worked well. Maybe some small errors or a lighting mistake i've made. Overall though, I was pretty happy with this in the end

Wednesday, 8 February 2012

First Attempt at Modelling Cartoon Face


As im planning to create a cartoon based model as my character, I attempted one in the area and even though I like the face and I think this is well rendered to a certain point, I do think that the moustache needs a lot of work and adjusted